Fix Globe: reduce mapBrightness to fix glitches, brighten base color
mapBrightness 6→2 fixes overblown dot artifacts, baseColor 0.3→0.5 makes the sphere visible against the dark card background
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@@ -78,12 +78,12 @@ export default function Globe({ data, className }: GlobeProps) {
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phi: 0,
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theta: 0.3,
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dark: isDark ? 1 : 0,
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diffuse: isDark ? 1.2 : 0.4,
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diffuse: isDark ? 2 : 0.4,
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mapSamples: 16000,
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mapBrightness: isDark ? 6 : 1.2,
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baseColor: isDark ? [0.3, 0.3, 0.3] : [1, 1, 1],
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mapBrightness: isDark ? 2 : 1.2,
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baseColor: isDark ? [0.5, 0.5, 0.5] : [1, 1, 1],
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markerColor: [253 / 255, 94 / 255, 15 / 255],
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glowColor: isDark ? [0.08, 0.08, 0.08] : [1, 1, 1],
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glowColor: isDark ? [0.15, 0.15, 0.15] : [1, 1, 1],
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markers,
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}
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